UnityPlatformer.CharacterActionPush.GainControl C# (CSharp) Method

GainControl() public method

EnterState and start centering
public GainControl ( float delta ) : void
delta float
return void
    public override void GainControl(float delta) {
      base.GainControl(delta);

      character.EnterState(States.Pushing);
      Log.SetLevel(LogLevel.Silly);
      Log.Silly("(Push) {0} Start pushing", gameObject.name);
    }
    /// <summary>