UnityPlatformer.CharacterActionJump.OnActionUp C# (CSharp) Method

OnActionUp() public method

input.onActionUp callback
public OnActionUp ( string _action ) : void
_action string
return void
    public void OnActionUp(string _action) {
      // when button is up, reset, and allow a new jump
      if (_action == action) {
        jumpHeld = false;
        if (jumping) { // jump stops?
          jumpStopped = true;
        }
      }
    }
    /// <summary>