public AddPersistentInvokableCall ( BaseInvokableCall call ) : void | ||
call | BaseInvokableCall | |
return | void |
public void AddPersistentInvokableCall(BaseInvokableCall call)
{
this.m_PersistentCalls.Add(call);
this.m_NeedsUpdate = true;
}
public void Initialize(InvokableCallList invokableList, UnityEventBase unityEventBase) { foreach (PersistentCall call in this.m_Calls) { if (call.IsValid()) { BaseInvokableCall runtimeCall = call.GetRuntimeCall(unityEventBase); if (runtimeCall != null) { invokableList.AddPersistentInvokableCall(runtimeCall); } } } }