UnityEditor.WebCamTextureInspector.Init C# (CSharp) Method

Init() private static method

private static Init ( ) : void
return void
        private static void Init()
        {
            s_PlayIcons[0] = EditorGUIUtility.IconContent("preAudioPlayOff");
            s_PlayIcons[1] = EditorGUIUtility.IconContent("preAudioPlayOn");
        }

Usage Example

        public override void OnPreviewSettings()
        {
            WebCamTextureInspector.Init();
            GUI.enabled = !Application.isPlaying;
            WebCamTexture webCamTexture = base.target as WebCamTexture;
            bool          flag          = PreviewGUI.CycleButton((!webCamTexture.isPlaying) ? 0 : 1, WebCamTextureInspector.s_PlayIcons) != 0;

            if (flag != webCamTexture.isPlaying)
            {
                if (flag)
                {
                    webCamTexture.Stop();
                    webCamTexture.Play();
                }
                else
                {
                    webCamTexture.Pause();
                }
            }
            GUI.enabled = true;
        }
All Usage Examples Of UnityEditor.WebCamTextureInspector::Init