UnityEditor.TypeSelection.CompareTo C# (CSharp) Method

CompareTo() public method

public CompareTo ( object o ) : int
o object
return int
        public int CompareTo(object o)
        {
            TypeSelection selection = (TypeSelection) o;
            if (selection.objects.Length != this.objects.Length)
            {
                int length = selection.objects.Length;
                return length.CompareTo(this.objects.Length);
            }
            return this.label.text.CompareTo(selection.label.text);
        }
    }