private static SpriteMetaData GetMetaDataInSingleMode(string name, TextureImporter textureImporter)
{
SpriteMetaData data = new SpriteMetaData {
border = textureImporter.spriteBorder,
name = name,
pivot = textureImporter.spritePivot,
rect = new Rect(0f, 0f, 1f, 1f)
};
TextureImporterSettings dest = new TextureImporterSettings();
textureImporter.ReadTextureSettings(dest);
data.alignment = dest.spriteAlignment;
return data;
}