UnityEditor.MaterialEditor.Styles.Styles C# (CSharp) Method

Styles() static private method

static private Styles ( ) : System
return System
            static Styles()
            {
                int[] numArray1 = new int[3];
                numArray1[1] = 1;
                numArray1[2] = 2;
                lightmapEmissiveValues = numArray1;
                lightmapEmissiveLabel = "Global Illumination";
            }
        }
MaterialEditor.Styles