private void DoOneSortingLayer(Rect rect, int index, ref bool even)
{
bool flag2;
bool flag3;
bool sortingLayerLocked = InternalEditorUtility.GetSortingLayerLocked(index);
this.DoLayerEntry(rect, InternalEditorUtility.GetSortingLayerName(index), even, false, true, true, sortingLayerLocked, out flag2, out flag3);
if (flag3)
{
InternalEditorUtility.SetSortingLayerLocked(index, !sortingLayerLocked);
}
even = !even;
}