public static void DrawDistanceGizmo(Vector3 anchor, Vector3 connectedAnchor, float distance)
{
Vector3 vector2 = anchor - connectedAnchor;
Vector3 normalized = vector2.normalized;
Vector3 end = connectedAnchor + ((Vector3) (normalized * distance));
Vector3 vector4 = (Vector3) (Vector3.Cross(normalized, Vector3.forward) * (HandleUtility.GetHandleSize(connectedAnchor) * 0.16f));
Handles.color = Color.green;
DrawAALine(anchor, end);
DrawAALine(connectedAnchor + vector4, connectedAnchor - vector4);
DrawAALine(end + vector4, end - vector4);
}