UnityEditor.GenericInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            if (!this.IsMissingMonoBehaviourTarget() || !this.MissingMonoBehaviourGUI())
            {
                base.OnInspectorGUI();
                if ((base.target is MonoBehaviour) && (AudioUtil.HaveAudioCallback(base.target as MonoBehaviour) && (AudioUtil.GetCustomFilterChannelCount(base.target as MonoBehaviour) > 0)))
                {
                    if (this.m_AudioFilterGUI == null)
                    {
                        this.m_AudioFilterGUI = new AudioFilterGUI();
                    }
                    this.m_AudioFilterGUI.DrawAudioFilterGUI(base.target as MonoBehaviour);
                }
            }
        }