UnityEditor.EditorGUIExt.Any C# (CSharp) Method

Any() private static method

private static Any ( bool selections ) : bool
selections bool
return bool
        private static bool Any(bool[] selections)
        {
            for (int i = 0; i < selections.Length; i++)
            {
                if (selections[i])
                {
                    return true;
                }
            }
            return false;
        }