UnityEditor.ColliderEditorBase.OnEditModeStart C# (CSharp) Method

OnEditModeStart() protected method

protected OnEditModeStart ( Editor editor, EditMode mode ) : void
editor Editor
mode UnityEditorInternal.EditMode
return void
        protected void OnEditModeStart(Editor editor, EditMode.SceneViewEditMode mode)
        {
            if ((mode == EditMode.SceneViewEditMode.Collider) && (editor == this))
            {
                this.OnEditStart();
            }
        }