UnityEditor.AvatarUtility.HumanGetColliderTransform C# (CSharp) Method

HumanGetColliderTransform() private method

private HumanGetColliderTransform ( Avatar avatar, int index, TransformX boneX, TransformX &colliderX ) : void
avatar UnityEngine.Avatar
index int
boneX TransformX
colliderX TransformX
return void
        public static extern void HumanGetColliderTransform(Avatar avatar, int index, TransformX boneX, out TransformX colliderX);
        [MethodImpl(MethodImplOptions.InternalCall)]