UnityEditor.AudioLowPassFilterInspector.OnEnable C# (CSharp) Method

OnEnable() private method

private OnEnable ( ) : void
return void
        private void OnEnable()
        {
            this.m_LowpassResonanceQ = base.serializedObject.FindProperty("m_LowpassResonanceQ");
            this.m_LowpassLevelCustomCurve = base.serializedObject.FindProperty("lowpassLevelCustomCurve");
        }
AudioLowPassFilterInspector