UnityEditor.AnimationCurveContextMenu.Copy C# (CSharp) Method

Copy() private method

private Copy ( ) : void
return void
        private void Copy()
        {
            AnimationCurve animCurve = (this.m_Prop1 == null) ? null : this.m_Prop1.animationCurveValue;
            AnimationCurve curve2 = (this.m_Prop2 == null) ? null : this.m_Prop2.animationCurveValue;
            float scalar = (this.m_Scalar == null) ? 1f : this.m_Scalar.floatValue;
            ParticleSystemClipboard.CopyAnimationCurves(animCurve, curve2, scalar);
        }