public override string Decompile()
{
UObject obj = Decompiler._Container.GetIndexObject(ObjectIndex);
if (obj != null)
{
// class'objectclasshere'
string Class = obj.GetClassName();
if (String.IsNullOrEmpty(Class))
{
Class = "class";
}
return(Class.ToLower() + "'" + obj.Name + "'");
}
return("none");
}