public override void Draw(GameTime gameTime)
{
sBatch.DrawString(font, "Score:\n" + value + "\nLevel: " + level,
new Vector2(1.5f * 24, 3 * 24), Color.Green);
sBatch.DrawString(font, "Record:\n" + recordPlayer + "\n" + recordScore,
new Vector2(1.5f * 24, 13 * 24), Color.Orange);
base.Draw(gameTime);
}
}