Terraria.Dust.CloneDust C# (CSharp) Method

CloneDust() public static method

public static CloneDust ( Dust rf ) : Dust
rf Dust
return Dust
        public static Dust CloneDust(Dust rf)
        {
            Dust dust = Main.dust[Dust.NewDust(rf.position, 0, 0, rf.type, 0.0f, 0.0f, 0, new Color(), 1f)];
            dust.position = rf.position;
            dust.velocity = rf.velocity;
            dust.fadeIn = rf.fadeIn;
            dust.noGravity = rf.noGravity;
            dust.scale = rf.scale;
            dust.rotation = rf.rotation;
            dust.noLight = rf.noLight;
            dust.active = rf.active;
            dust.type = rf.type;
            dust.color = rf.color;
            dust.alpha = rf.alpha;
            dust.frame = rf.frame;
            dust.shader = rf.shader;
            dust.customData = rf.customData;
            return dust;
        }

Same methods

Dust::CloneDust ( int dustIndex ) : Dust