public static bool NearOtherChests(int x, int y)
{
for (int i = x - 25; i < x + 25; ++i)
{
for (int j = y - 8; j < y + 8; ++j)
{
Tile tileSafely = Framing.GetTileSafely(i, j);
if (tileSafely.active() && tileSafely.type == 21)
return true;
}
}
return false;
}