internal static int ReserveGoreID() { int reserveID = nextGore; nextGore++; return reserveID; }
public void AddGore(string texture, ModGore modGore = null) { int id = ModGore.ReserveGoreID(); ModGore.gores[texture] = id; if (modGore != null) { ModGore.modGores[id] = modGore; } }