Terraria.ModLoader.BuffLoader.ReApply C# (CSharp) Method

ReApply() public static method

public static ReApply ( int buff, NPC npc, int time, int buffIndex ) : bool
buff int
npc NPC
time int
buffIndex int
return bool
        public static bool ReApply(int buff, NPC npc, int time, int buffIndex)
        {
            foreach (var hook in HookReApplyNPC)
            {
                if (hook(buff, npc, time, buffIndex))
                {
                    return true;
                }
            }
            if (IsModBuff(buff))
            {
                return GetBuff(buff).ReApply(npc, time, buffIndex);
            }
            return false;
        }

Same methods

BuffLoader::ReApply ( int buff, Player player, int time, int buffIndex ) : bool