public LimitOccurrences ( object Value, int NumberToKeep ) : void | ||
Value | object | Value whose occurrences number must be limited. |
NumberToKeep | int | Number of occurrences to keep |
return | void |
public void LimitOccurrences(object Value, int NumberToKeep)
{
if(Value == null)
throw new ArgumentNullException("Value");
int Pos = 0;
while((Pos = IndexOf(Value, Pos)) >= 0)
{
if(NumberToKeep <= 0)
FList.RemoveAt(Pos);
else
{
Pos++;
NumberToKeep--;
}
if(FComparer.Compare(FList[Pos],Value) > 0 )
break;
}
}