internal void SetDataInternal(int slot, Object data, bool bAlloc)
{
// We try to delay allocate the dataTable (in cases like the manager clearing a
// just-freed slot in all stores
if (slot >= m_DataTable.Length)
{
if (!bAlloc)
return;
SetCapacity(m_Manager.GetSlotTableLength());
}
// Set the data on the given slot.
m_DataTable[slot] = data;
}