System.Xml.Xsl.XsltOld.NumberAction.numberAny C# (CSharp) Method

numberAny() private method

private numberAny ( Processor processor, ActionFrame frame ) : int
processor Processor
frame ActionFrame
return int
        private int numberAny(Processor processor, ActionFrame frame) {
            int result = 0;
            // Our current point will be our end point in this search
            XPathNavigator endNode = frame.Node;
            if(endNode.NodeType == XPathNodeType.Attribute || endNode.NodeType == XPathNodeType.Namespace) {
                endNode = endNode.Clone();
                endNode.MoveToParent();
            }
            XPathNavigator startNode = endNode.Clone();

            if(this.fromKey != Compiler.InvalidQueryKey) {
                bool hitFrom = false;
                // First try to find start by traversing up. This gives the best candidate or we hit root
                do{
                    if(processor.Matches(startNode, this.fromKey)) {
                        hitFrom = true;
                        break;
                    }
                }while(startNode.MoveToParent());

                Debug.Assert(
                    processor.Matches(startNode, this.fromKey) ||   // we hit 'from' or
                    startNode.NodeType == XPathNodeType.Root        // we are at root
                );

                // from this point (matched parent | root) create descendent quiery:
                // we have to reset 'result' on each 'from' node, because this point can' be not last from point;
                XPathNodeIterator  sel = startNode.SelectDescendants(XPathNodeType.All, /*matchSelf:*/ true);
                while (sel.MoveNext()) {
                    if(processor.Matches(sel.Current, this.fromKey)) {
                        hitFrom = true;
                        result = 0;
                    }
                    else if(MatchCountKey(processor, frame.Node, sel.Current)) {
                        result ++;
                    }
                    if(sel.Current.IsSamePosition(endNode)) {
                        break;
                    }
                }
                if(! hitFrom) {
                    result = 0;
                }
            }
            else {
                // without 'from' we startting from the root
                startNode.MoveToRoot();
                XPathNodeIterator  sel = startNode.SelectDescendants(XPathNodeType.All, /*matchSelf:*/ true);
                // and count root node by itself
                while (sel.MoveNext()) {
                    if (MatchCountKey(processor, frame.Node, sel.Current)) {
                        result ++;
                    }
                    if (sel.Current.IsSamePosition(endNode)) {
                        break;
                    }
                }
            }
            return result;
        }