private static ProcessEvent ( int socket, Interop kind ) : void | ||
socket | int | |
kind | Interop | |
return | void |
private static void ProcessEvent(int socket, Interop.Sys.NetworkChangeKind kind)
{
if (kind != Interop.Sys.NetworkChangeKind.None)
{
lock (s_subscriberLock)
{
if (socket == s_socket)
{
OnSocketEvent(kind);
}
}
}
}