internal static void RefreshAll() { lock (s_switches) { _pruneCachedSwitches(); for (int i = 0; i < s_switches.Count; i++) { Switch swtch = ((Switch)s_switches[i].Target); if (swtch != null) { swtch.Refresh(); } } } }
public static void Refresh() { OnRefreshing(); Switch.RefreshAll(); TraceSource.RefreshAll(); TraceInternal.Refresh(); }