public override bool Equals(object obj)
{
SvgTransform other = obj as SvgTransform;
if (other == null)
return false;
var thisMatrix = this.Matrix.Elements;
var otherMatrix = other.Matrix.Elements;
for (int i = 0; i < 6; i++)
{
if(thisMatrix[i] != otherMatrix[i])
return false;
}
return true;
}