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SunsetHigh
KeyboardManager
update
SunsetHigh.KeyboardManager.update C# (CSharp) Method
KeyboardManager Class Documentation
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Open project: ErraticUnicorn/MOSH
update()
public
static
method
Updates the keyboard input; call this method in the Game's update cycle
public
static
update
( ) :
void
return
void
public static void update() { priorState = currentState; currentState = Keyboard.GetState(); }
KeyboardManager
changeKeyControl
getKeyControl
getKeyControls
getNewKeyPressed
handleCharacterMovement
handleInGameMenu
handleInteractions
handlePickpocketing
handleShooting
handleSimpleScreen
isKeyDown
isKeyPressed
isKeyUnpressed
isKeyUp
isNewKeyPressed
keyControlExists
loadDefaultKeys
loadKeyControls
nullCheck
update