public static void reset()
{
foreach (Sprite sprite in components)
{
sprite.setVisible(false);
if (sprite is PopInOutSprite)
{
PopInOutSprite pSprite = (PopInOutSprite)sprite;
pSprite.setX(pSprite.getHideX());
pSprite.setY(pSprite.getHideY());
}
if (sprite is Panel)
{
Panel panel = (Panel)sprite;
panel.reset();
}
}
while (panelStack.Count > 0 && menuOpen)
{
goBack();
}
menuArrow.setX(-175);
menuArrow.setY(67);
}