SunsetHigh.HallwayEast.updateState C# (CSharp) Method

updateState() public method

public updateState ( ) : void
return void
        public override void updateState()
        {
            base.updateState();
            if (Quest.isQuestStateActive(QuestID.FoodFight, QuestState.Progress2))
            {
                Character c1 = CharacterManager.getCharacter(PersonID.Phil);
                if (this.CharList.Contains(c1))
                    c1.moveToDestination(20 * TILE_SIZE, -2 * TILE_SIZE, null);
            }
            if (Quest.isQuestStateActive(QuestID.FoodFight, QuestState.Progress4))
            {
                Character c1 = CharacterManager.getCharacter(PersonID.Artie);
                if (this.CharList.Contains(c1))
                    c1.moveToDestination(20 * TILE_SIZE, -2 * TILE_SIZE, null);
            }
            if (Quest.isQuestStateActive(QuestID.FoodFight, QuestState.Progress6))
            {
                Character c1 = CharacterManager.getCharacter(PersonID.Bill);
                if (this.CharList.Contains(c1))
                    c1.moveToDestination(20 * TILE_SIZE, -2 * TILE_SIZE, null);
            }
            if (Quest.isQuestStateActive(QuestID.FoodFight, QuestState.Progress8))
            {
                Character c1 = CharacterManager.getCharacter(PersonID.Claude);
                if (this.CharList.Contains(c1))
                    c1.moveToDestination(20 * TILE_SIZE, -2 * TILE_SIZE, null);
            }
        }