private GetValue ( SpriteStudioAnimePackAnimePartAnimeAttributeKey key ) : float | ||
key | SpriteStudioAnimePackAnimePartAnimeAttributeKey | |
return | float |
float GetValue(SpriteStudioAnimePackAnimePartAnimeAttributeKey key)
{
float value = 0;
if (key.value.Text.Length == 1)
value = float.Parse (key.value.Text [0]);
return value;
}