public AINodeData ( int column, int row ) : System | ||
column | int | |
row | int | |
return | System |
public AINodeData(int column, int row)
{
coordinate = new Haxxit.Maps.Point(column, row);
isAvailable = false;
hasSilicoin = false;
hasData = false;
isSpawn = false;
occupiedBy = null;
aStarTrackStatus = AStarStatus.Unlisted;
parent = null;
f = int.MaxValue;
g = int.MaxValue;
h = int.MaxValue;
}