public DigTimer( Mobile from, TreasureMap treasureMap, Point3D location, Map map ) : base( TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ) )
{
m_From = from;
m_TreasureMap = treasureMap;
m_Location = location;
m_Map = map;
m_NextSkillTime = from.NextSkillTime;
m_NextSpellTime = from.NextSpellTime;
m_NextActionTime = from.NextActionTime;
m_LastMoveTime = from.LastMoveTime;
Priority = TimerPriority.TenMS;
}