public override double GetDefendSkillValue( Mobile attacker, Mobile defender )
{
double wresValue = defender.Skills[SkillName.Wrestling].Value;
double anatValue = defender.Skills[SkillName.Anatomy].Value;
double evalValue = defender.Skills[SkillName.EvalInt].Value;
double incrValue = (anatValue + evalValue + 20.0) * 0.5;
if ( incrValue > 120.0 )
incrValue = 120.0;
if ( wresValue > incrValue )
return wresValue;
else
return incrValue;
}