private static void OnSave(WorldSaveEventArgs e)
{
Persistence.Serialize(
FilePath,
writer =>
{
writer.Write(0); // version
writer.Write(DisguiseTimers.Timers.Count);
foreach (var m in DisguiseTimers.Timers.Keys.OfType <Mobile>())
{
writer.Write(m);
writer.Write(DisguiseTimers.TimeRemaining(m));
writer.Write(m.NameMod);
}
});
}