public override void AddNameProperty(ObjectPropertyList list)
{
if (!CraftResources.IsStandard(_Resource))
{
list.Add(1050039, String.Format("#{0}\t{1}", CraftResources.GetLocalizationNumber(_Resource).ToString(), GetNameString())); // ~1_NUMBER~ ~2_ITEMNAME~
}
else
{
base.AddNameProperty(list);
}
}