public Pincer()
{
Hue = 2500;
Attributes.BalancedWeapon = 1;
Slayer2 = BaseRunicTool.GetRandomSlayer();
SetSkillBonuses.SetValues(0, SkillName.Lumberjacking, 10);
WeaponAttributes.HitLeechHits = 87;
Attributes.RegenStam = 6;
Attributes.RegenMana = 6;
Attributes.WeaponDamage = 40;
}