public static BaseMulti FindMultiAt(IPoint2D loc, Map map)
{
Sector sector = map.GetSector(loc);
for (int i = 0; i < sector.Multis.Count; i++)
{
BaseMulti multi = sector.Multis[i];
if (multi != null && multi.Contains(loc.X, loc.Y))
{
return(multi);
}
}
return(null);
}