Server.Items.BaseHouseDoor.OnOpened C# (CSharp) Method

OnOpened() public method

public OnOpened ( Server.Mobile from ) : void
from Server.Mobile
return void
		public override void OnOpened( Mobile from )
		{
			BaseHouse house = FindHouse();

			if ( house != null && house.IsFriend( from ) && from.AccessLevel == AccessLevel.Player && house.RefreshDecay() )
				from.SendLocalizedMessage( 1043293 ); // Your house's age and contents have been refreshed.

			if ( house != null && house.Public && !house.IsFriend( from ) )
				house.Visits++;
		}