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ScriptRuntime
Input
IsFingerUp
ScriptRuntime.Input.IsFingerUp C# (CSharp) Method
Input Class Documentation
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Open project: Genesis-3D/Genesis-3D
IsFingerUp()
public
static
method
手指是否弹起
public
static
IsFingerUp
(
int
id
) :
bool
id
int
触点索引
return
bool
public static bool IsFingerUp(int id) { return ICall_Input_IsFingerUp(id); }
Input
GetCurrentKeyEvents
GetCurrentMouseEvents
GetCurrentTouchEvents
GetScreenPosition
GetScreenTouchCount
GetScreenTouchID
GetScreenTouchMovement
GetScreenTouchPixelPosition
GetScreenTouchScreenPosition
ICall_Input_GetCurrentKeyEvent
ICall_Input_GetCurrentKeyEventCount
ICall_Input_GetCurrentMouseButtonEvent
ICall_Input_GetCurrentMouseButtonEventCount
ICall_Input_GetCurrentTouchEvent
ICall_Input_GetCurrentTouchEventCount
ICall_Input_GetScreenPosition
ICall_Input_GetScreenTouchCount
ICall_Input_GetScreenTouchID
ICall_Input_GetScreenTouchMovement
ICall_Input_GetScreenTouchPixelPos
ICall_Input_GetScreenTouchScreenPos
ICall_Input_IsFingerDown
ICall_Input_IsFingerPressing
ICall_Input_IsFingerUp
ICall_Input_KeyDown
ICall_Input_KeyPressed
ICall_Input_KeyUp
ICall_Input_MouseButtonDown
ICall_Input_MouseButtonPressed
ICall_Input_MouseButtonUp
ICall_Input_MouseGetMovement
ICall_Input_MouseWheelBack
ICall_Input_MouseWheelForward
IsFingerDown
IsFingerPressing
IsFingerUp
KeyDown
KeyPressed
KeyUp
MouseButtonDown
MouseButtonPressed
MouseButtonUp
MouseGetMovement
MouseWheelBack
MouseWheelForward