private void GetFrames(DMIState state, FreeImageBitmap img)
{
for (int i = 0; i < state.Frames; i++)
{
int[] dirs = { Directions.SOUTH, Directions.NORTH, Directions.EAST, Directions.WEST, Directions.SOUTHEAST, Directions.SOUTHWEST, Directions.NORTHEAST, Directions.NORTHWEST };
var frame = new DMIFrame(state.GetDelay(i));
for (int j = 0; j < state.Dir; j++)
{
int dir = dirs[j];
if (_pixelX >= img.Width)
{
_pixelX = 0;
_pixelY += StateHeight;
}
Bitmap frameBitmap;
#if (ASEPRITE_LOAD)
// string getString = "./in/FromAse/NabFinalParts/r_nabber" + state.colourStr + " (" + state.Name + ") " + Directions.DirToAse(dir) + ".png";
string getString = "./in/FromAse/NabFinalParts/r_nabber" + state.colourStr + " (" + state.Name + ") " + Directions.DirToAse(dir) + ".png";
FreeImageBitmap inImage = new FreeImageBitmap(getString);
frameBitmap = inImage.ToBitmap();
#else
frameBitmap = img.Copy(new Rectangle(_pixelX, _pixelY, StateWidth, StateHeight)).ToBitmap();
#endif
frame.Add(new DMIImageData(frameBitmap, dir));
_pixelX += StateWidth;
}
state.Add(frame);
}
}