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SFML
Graphics
Texture
sfTexture_isSmooth
SFML.Graphics.Texture.sfTexture_isSmooth C# (CSharp) Method
Texture Class Documentation
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Open project: SFML/SFML.Net
sfTexture_isSmooth()
private
method
private
sfTexture_isSmooth
(
IntPtr
texture
) :
bool
texture
System.IntPtr
return
bool
static extern bool sfTexture_isSmooth(IntPtr texture);
Texture
Bind
CopyToImage
Destroy
GenerateMipmap
Texture
ToString
Update
sfTexture_bind
sfTexture_copy
sfTexture_copyToImage
sfTexture_create
sfTexture_createFromFile
sfTexture_createFromImage
sfTexture_createFromMemory
sfTexture_createFromStream
sfTexture_destroy
sfTexture_generateMipmap
sfTexture_getMaximumSize
sfTexture_getNativeHandle
sfTexture_getSize
sfTexture_getTexCoords
sfTexture_isRepeated
sfTexture_isSmooth
sfTexture_isSrgb
sfTexture_setRepeated
sfTexture_setSmooth
sfTexture_setSrgb
sfTexture_updateFromImage
sfTexture_updateFromPixels
sfTexture_updateFromRenderWindow
sfTexture_updateFromWindow