private void GUITanks()
{
foreach (FuelTank tank in tank_module.tankList) {
if (tank.canHave)
TankLine(tank);
else
{
GUILayout.BeginHorizontal();
GUILayout.Label("No tech for " + tank.name);
GUILayout.EndHorizontal();
tank.maxAmount = 0;
}
}
RemoveAllTanks ();
}