protected override void Initialize()
{
Renderer.UseRenderTargets = false;
FlatRedBallServices.InitializeFlatRedBall(this, graphics);
GlobalContent.Initialize();
CameraSetup.SetupCamera(SpriteManager.Camera, graphics);
Screens.ScreenManager.Start(typeof(PlatformerSample.Screens.GameScreen).FullName);
base.Initialize();
}