private static CreateBody ( int target_chunk_stream ) : byte[] | ||
target_chunk_stream | int | |
return | byte[] |
private static byte[] CreateBody(int target_chunk_stream)
{
var s = new MemoryStream();
using (var writer=new RTMPBinaryWriter(s)) {
writer.WriteUInt32(target_chunk_stream);
}
return s.ToArray();
}
}