public static List<NavmeshCut> GetAllInRange(Bounds b) {
List<NavmeshCut> cuts = Pathfinding.Util.ListPool<NavmeshCut>.Claim ();
for (int i=0;i<allCuts.Count;i++) {
if (allCuts[i].enabled && Intersects(b, allCuts[i].GetBounds())) {
cuts.Add (allCuts[i]);
}
}
return cuts;
}