Pathfinding.GraphUpdateScene.ToggleUseWorldSpace C# (CSharp) Method

ToggleUseWorldSpace() public method

public ToggleUseWorldSpace ( ) : void
return void
		public void ToggleUseWorldSpace () {
			useWorldSpace = !useWorldSpace;
			
			if (points == null) return;
			
			convexPoints = null;
			
			Matrix4x4 matrix = useWorldSpace ? transform.localToWorldMatrix : transform.worldToLocalMatrix;
			
			for (int i=0;i<points.Length;i++) {
				points[i] = matrix.MultiplyPoint3x4 (points[i]);
			}
		}