Pathfinding.BBTree.QueryCircle C# (CSharp) Method

QueryCircle() public method

public QueryCircle ( Vector3 p, float radius, NNConstraint constraint ) : NNInfo
p Vector3
radius float
constraint NNConstraint
return NNInfo
		public NNInfo QueryCircle (Vector3 p, float radius, NNConstraint constraint) {
			BBTreeBox c = root;
			
			if (c == null) {
				return new NNInfo();
			}
			
#if ASTARDEBUG
			Vector3 prev = new Vector3 (1,0,0)*radius+p;
			for (double i=0;i< Math.PI*2; i += Math.PI/50.0) {
				Vector3 cpos = new Vector3 ((float)Math.Cos (i),0,(float)Math.Sin (i))*radius+p;
				Debug.DrawLine (prev,cpos,Color.yellow);
				prev = cpos;
			}
#endif
			
			NNInfo nnInfo = new NNInfo (null);
			
			SearchBoxCircle (c,p, radius, constraint, ref nnInfo);
			
			nnInfo.UpdateInfo ();
			
			return nnInfo;
		}