static void Main(string[] args)
{
var config = new Configuration(AppDomainUnityContext.Current)
.SetInputQueue("PSB.App2.Input")
.SetErrorQueue("PSB.App2.Error")
.AddEndpoint("Shared.ClientMessages", "PSB.App1.Input")
.AddHandlers(typeof(Program).Assembly);
var bus = new ServiceBus(config);
bus.Run();
Console.WriteLine("Server started. Press enter to send message");
while (true)
{
Console.ReadKey();
var message = new SayHelloToClientMessage() { Message = "Hello Client!" };
bus.Send(message);
}
}