private void HandleInput()
{
while (TouchPanel.IsGestureAvailable)
{
// read the next gesture from the queue
GestureSample gesture = TouchPanel.ReadGesture();
TouchType touchType = this.ConvertGestureType(gesture.GestureType);
TouchPoint touchPoint = new TouchPoint(gesture.Position, touchType);
this.CheckToolboxCollision(touchPoint);
}
}